Red Meat Games’ new multiplayer sci-fi stealth game, Sentience, is available now on Steam Early Access! Red Meat Games is happy to announce Sentience, our anticipated free-to-play, multiplayer, stealth game is being released today on Steam Early Access! In a world where humanity no longer exists the dystopian sci-fi Earth is controlled by androids. The memory […]
In our next entry in the Developer Diary series, we sit down to chat with Curtis Collier, the Lead Designer on Sentience. Sentience is coming to PC Early Access on February 25th! Wishlist Now: bit.ly/32uTHeZ
There’s nothing quite like booting up a brand-new game for the first time. You wander into your first character hub when suddenly… boom, a t-posing NPC. Yikes. Bugs and errors are a reality in the world of game development. Developers work hard polishing the game before it is released to players. This is a huge […]
In our next entry in the Developer Diary series, we sit down to chat with Reid Price. Reid is the studio head here at Red Meat Games and also works as the Sound Designer and Musician. In this video we chat all things Sentience and give you a feel for what kind of music to […]
The sounds of tech and robotics have already infiltrated our day to day lives, so much so that most of it already exists as white noise. Your alarm going off, a text message, an alert or notification on social media; all of these and more have become commonplace. It was exactly these kinds of sounds […]
In our next entry in the Sentience Developer Diaries series we’re chatting with Daniel Bugden, an Environment Artist here at Red Meat Games. We chat about all things Sentience and take a closer look at a few of the levels in the game.
From Wall-E to Transformers to Terminator, robots and AI have been present in media for years. The shapes, forms, and sizes vary in each rendition, but the core concept always touches on the element of AI achieving sentience in some capacity. Drawing inspiration from a variety of sources, Sentience presents AI in a form that […]
This week we’re sitting down with Emily Van Lingen, a Game Designer and Programmer, who came up with the initial concept for Sentience. We hope you’ll enjoy our chat and check out the first of our Sentience Developer Diaries series.
We here at Red Meat Games are beyond excited to officially announce our next project: Sentience. The game was previewed earlier today (!) at The Escapist Games Showcase – Fall Edition. If you missed it, click here to check out the trailer and get all caught up on the exciting news. After a lengthy development […]